Spending XP

Characters may spend XP during downtime, when they are not involved in any scenes.

The following is the cost matrix for purchasing character traits:

Primary attribute Level purchasing x10
Secondary attribute Modifier level x3
Skill Level buying x2
Advantage Book cost x1
Buying off a disadvantage Book cost x1
Balanced trait Level buying/paying off x1
Power Level buying x5

In all cases, characters must justify their XP expenditures in one way or another. Someone seeking to increase their strength should spend time in a gym. Someone trying to learn a new spell should do research. Such tasks are usually suited to downtime and may be worthy of a "completed goal" if role-played satisfactorily.

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